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concepts for "SOLAR WAR" W.I.P TITILE

  • PeterLlewhellyn
  • Nov 3, 2017
  • 1 min read

first drawings and artwork with idea notes

some of my ideas for the game.

Central star with asteroids orbiting it. And 2 plaents

The goal is to destoy the enamy planet.

Shots are affected by the stars and planets gravity

Each side controls 1 ship and can destroy the other but will respawn with a 3 sec cooldown

Ships may have the option to use different weapons. Maybe a machine gun for taking down ships and missiles for attacking planets. Missiles can 1 shot ships but are harder to hit with.

Influences spacewar and a video i saw on Interplanetary http://store.steampowered.com/app/278910/Interplanetary/

here you see more concepts for the game as well as its ships HUD and assets. we have 1 planet based on earth and a 2nd based of a planet like Saturn. i made some different designs for the scoreboard and planet earth system

finally a did some more concepts of 2 level ideas. 1 is like you see above with 2 planets a star and asteroids the goal to destroy the enemy planet. the 2nd is kinda the same but in a asteroid field with 2 spacestaions however unlike the first map they dont more. while on the 1st the planets and asteroids orbit the star and this effects the missles shots as they get dragged by the gravity of the sun and planets.

sadly i cant use the name solar war due to a diffrent game using it. one name i am considering is Planetry warfare


 
 
 

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